The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution.This can be set to three different levels High, Medium or Low. A new “Global illumination” feature has been implemented.The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture.Approximately 270 UI textures for icons, backdrops and UI elements etc.Announced Wednesday by Square Enix during the game’s. Adjustments to the anti-aliasing functionality Nier: Automata, the hit 2017 action-RPG directed by Yoko Taro and developed by Square Enix and PlatinumGames, is getting an anime adaptation. The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has.Fidelity FX CAS feature has been added.Borderless video settings have been implemented.Here’s a rundown of the new changes in the patch: Personally, I ran into no issues with Nier Automata when I played the game on PC, but it’s still great to finally see that the game will get the fix it needs for a lot of other players. When Nier Automata first released on PC via Steam back in 2017, lots of players experienced issues, including uneven performance as well as some bugs. It’s been years, but finally, Square Enix has released a new patch for Nier Automata on Steam which fixes a lot of the game’s issues.
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